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Author Topic: DXX-Rebirth coming to AGA 68k  (Read 5138 times)

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Offline AmigaClassicRule

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Re: DXX-Rebirth coming to AGA 68k
« on: May 03, 2013, 10:53:57 PM »
Thank you NovaCoder! I do hope you solve the issue with broken sword in the future :D
 

Offline AmigaClassicRule

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Re: DXX-Rebirth coming to AGA 68k
« Reply #1 on: May 04, 2013, 12:16:53 AM »
Quote from: utri007;733686
By the way and sorry off topic, but has you looked sources of Atari Falcon vesrion of Duke 3D? Looks very fast, they has cleaned code a lot, or at least they say so :)

http://www.youtube.com/watch?v=xB7Y0lM3fPw

http://mikro.naprvyraz.sk/download.htm

Sweet!!! Heheh...NovaCoder can you port this for the Amiga 1200/4000 AGA please??!
 

Offline AmigaClassicRule

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Re: DXX-Rebirth coming to AGA 68k
« Reply #2 on: May 04, 2013, 12:33:18 AM »
Quote from: utri007;733690
Is there a generic version of build engine? That would allow games like

Witchaven
Duke Nukem 3D
PowerSlave
Witchaven II: Blood Vengeance
Blood
Shadow Warrior

Though even plain Duke 3D engine would allow some unseen games for Amiga, like

Extreme Paintbrawl
NAM
Redneck Deer Huntin'
Redneck Rampage
Redneck Rampage Rides Again
WWII GI

I have understand that port wich is already for 68k cpus would be easier than others? And Duke 3D source is complete mess, would require very patient über genius to make it work fast.


OMG
!! PowerSlavE!!! that is the name of the game that me and my brother we played all the time when we where little kids in PC in the mid 1990s!!!!! we loved that game so much and saw him play it! it was the best game for the pc ever and I could not remember it's name!! thank you so much!!!!:drink::drink::drink: