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Author Topic: Hyperion Entertainment Developer Blog  (Read 13051 times)

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Offline cha05e90

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Re: Hyperion Entertainment Developer Blog
« on: December 21, 2010, 11:49:18 AM »
Quote from: takemehomegrandma;600343
...which indeed shares the "tied to the PPC anchor" faith of OS4, but at least aims to be running on all relevant PPC mainstream HW. Because if there is such a thing as mainstream PPC HW, then it consists of machines like the e-mac, mac mini, power mac and power book...

Ben Hermans and the Frieden brothers on the other hand doesn't think mainstream PPC HW is a small enough market, so they need to narrow the options down even further to systems built in batches of 30 units, costing a magnitude more, while offering less.

That shows the difference in philosophies between the two - MorphOS aims for being runnable on as many platforms as possible, and if there would have been an easy way of making it x86 to run on generic Intel HW they would probably have done it some time ago already, while OS4 wouldn't, because then "it would get pirated" (or such strange arguments)...

;-) ...I somewhat expected this from you...
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Offline cha05e90

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Re: Hyperion Entertainment Developer Blog
« Reply #1 on: December 21, 2010, 01:07:51 PM »
Quote from: ElPolloDiabl;600426
There 'could' be a market for it on ARM devices though. It could have a niche in between the alternatives. It has plenty of games and apps to bring across with it.

Being a user of RiscOS (still having an RiscPC running here...) I must admit that even the port of a *native* (!) desktop operating system like RiscOS to recent ARM hardware like the Beagle board or maybe the recent stuff from Genesi is a task that really, really laaaaaasts! I wouldn't assume that a port of an "ARM-alien" OS like AmigaOS or MorphOS will be really faster... (except you have some spare millions for a bunch of coders... ;-))
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