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Author Topic: Native Blitz Basic for AROS ever?  (Read 5184 times)

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Offline nicholas

Re: Native Blitz Basic for AROS ever?
« on: June 25, 2010, 10:24:26 PM »
Quote from: Karlos;564694
Like JS, in that regard. Personally, I rather like my statements to have some visible terminator.

Imagine what English would be like without the full stop...

Arabic.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: Native Blitz Basic for AROS ever?
« Reply #1 on: June 25, 2010, 10:34:43 PM »
Quote from: bloodline;564677
Clam down guys! I happen to have used both C++ and Obj-C... When I first use Obj-C it was a horrible verbose mess of a language, which seemed to lack the more obvious design of C++, but after using Obj-C a lot, I came to undertand the design goals of the designers. I now think that C++ is the more logical evolution of C, but that Obj-C is a purer vision of what an OOP programming language is supposed to be. Neither is a better language, they simply have different design goals.

Personally I now prefer Obj-C, as I fid it easier to come back to a project after not lookin at it for a while and get back into it without having to reread my design notes!

I have 23yrs programming experience, 14 of those as a professional.

Just a few of the languages I have under my belt are C, C++, various 8, 16 and 32bit Assembly languages, several variations on SQL, Ada, Pascal, several RAD tools you've never heard of and even Satan's own Visual Basic.

Enough to know that I can code. I can code very well. I can pick up new languages and concepts very quickly.

Obj-C is a hairdressers language!  I tried it, I tried it again and again and again.

It is ridiculously bad and it is completely ugly. The ugliest syntax i've ever seen in the wild!

Obj-C is akin to AMOS, except it's not as pretty.
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline nicholas

Re: Native Blitz Basic for AROS ever?
« Reply #2 on: June 25, 2010, 10:37:22 PM »
Quote from: Amiga_Nut;564573
I am [slowly] starting a couple of games but I wondered if there were any plans for AROS specific version of Blitz for some time in the future? One of the games I am writing would look awesome in super highres but even AGA is too slow on initial tests. But on a nice beefy x86 CPU it could work really nicely and give you at least 4x more viewing area improving the game a lot.

It would be nice to be able to write games for AROS in a similarly great language too like the old day, but Google didn't find anything promising.

http://www.sdlbasic.altervista.org/main/
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini