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Any way to export a Lightwave scene with all object/textures?
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Topic: Any way to export a Lightwave scene with all object/textures? (Read 3134 times)
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woof
Jr. Member
Join Date: Feb 2003
Posts: 94
Re: Any way to export a Lightwave scene with all object/textures?
«
on:
January 26, 2015, 07:01:58 PM »
Perhaps this will works
http://forums.newtek.com/showthread.php?1835-relative-path-to-texture-image
>just text files? Search and replace?
I dont know if lightwave files can be also saved as text files but usually .lwo files are binary iff files
So you may better use some kind of search/replace tool for binary files
Also the .lwo file contain the filename lenght so better is to keep the same lenght for path
I mean if it was
c:mypics/toto.jpg = 17 bytes
change it to
tmp1234/toto.jpg = 17 bytes too
Alain Thellier
BTW My Microbe3D.library got a partial .lwo support
http://www.amiga-ng.org/viewtopic.php?topic=2005&forum=14&start=0
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woof
Jr. Member
Join Date: Feb 2003
Posts: 94
Re: Any way to export a Lightwave scene with all object/textures?
«
Reply #1 on:
January 26, 2015, 07:02:30 PM »
Perhaps this will works
http://forums.newtek.com/showthread.php?1835-relative-path-to-texture-image
>just text files? Search and replace?
I dont know if lightwave files can be also saved as text files but usually .lwo files are binary iff files
So you may better use some kind of search/replace tool for binary files
Also the .lwo file contain the filename lenght so better is to keep the same lenght for path
I mean if it was
c:mypics/toto.jpg = 17 bytes
change it to
tmp1234/toto.jpg = 17 bytes too
Alain Thellier
BTW My Microbe3D.library got a partial .lwo support
http://www.amiga-ng.org/viewtopic.php?topic=2005&forum=14&start=0
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