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Author Topic: New game made with Backbone "Jump Block Jump!"  (Read 3460 times)

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Offline amiman99Topic starter

New game made with Backbone "Jump Block Jump!"
« on: September 21, 2015, 01:10:51 AM »
Introducing new game from Amiman99 made with Backbone called "Jump Block Jump!"

The game plays similarly to other "run and jump" games popular on mobile platforms.

It requires precise jumps and some memorization.

The game contains 11 levels and it's playable on Amiga CD32 and other 020 Amigas.

Do to the fact that Backbone's speed depends on CPU speed, it is recommended to play the game on stock CD32 and plain A1200.

I have play tested the game on CD32, A600 030 25MHz, and A1200 030 50MHz.


The game was primarily tested on A1200 030 50MHz and the feel of the game is perfect, so if you are for a challenge try it on faster machine.


I'm providing 2 versions, one ISO for CD32 and second for other Amigas.

Fixed versions Rev9
Fixed some level design and spelling.
CD32 ISO https://www.dropbox.com/s/d5n9x3vj86tzjvd/JUMPBLOCKJUMPR9.ISO?dl=0


LHA https://www.dropbox.com/s/9n4h73kkm2wq8y9/JumpBlockJumpR9.lha?dl=0


Good luck and enjoy.
« Last Edit: September 29, 2015, 07:17:34 PM by amiman99 »
A500 KS 2.1, 1MB Chip, 68000
A600 KS 3.1, 2MB Chip, ACA630 32MB RAM
A1000 KS 1.3, 8MB RAM
A1200 KS 3.1, Blizzard IV 50MHz 64MB RAM
A2000 KS 2.1, 68030 25MHz, 6MB RAM
A3000 KS 3.1, 68030 25MHz, 16MB RAM
A4000 KS 3.0, 68040 25MHz, 16MB RAM
CDTV KS 3.1, 4MB RAM
CD32
(AROS BOX) Dead :(
 

Offline amiman99Topic starter

Re: New game made with Backbone "Jump Block Jump!"
« Reply #1 on: September 23, 2015, 06:00:52 PM »
Yes, it's a basic clone of this and other games.
A500 KS 2.1, 1MB Chip, 68000
A600 KS 3.1, 2MB Chip, ACA630 32MB RAM
A1000 KS 1.3, 8MB RAM
A1200 KS 3.1, Blizzard IV 50MHz 64MB RAM
A2000 KS 2.1, 68030 25MHz, 6MB RAM
A3000 KS 3.1, 68030 25MHz, 16MB RAM
A4000 KS 3.0, 68040 25MHz, 16MB RAM
CDTV KS 3.1, 4MB RAM
CD32
(AROS BOX) Dead :(
 

Offline amiman99Topic starter

Re: New game made with Backbone "Jump Block Jump!"
« Reply #2 on: September 23, 2015, 09:24:45 PM »
Quote from: dschallock;796192
Hey Amiman99, I can't run your game yet because I am in the process of a system re-install, but I think its great your working on this and in backbone.  I plan on doing some backbone dabbling myself.  As soon as I get up and running I will send you some feedback.
Thanks, and be careful, the game is hard.
A500 KS 2.1, 1MB Chip, 68000
A600 KS 3.1, 2MB Chip, ACA630 32MB RAM
A1000 KS 1.3, 8MB RAM
A1200 KS 3.1, Blizzard IV 50MHz 64MB RAM
A2000 KS 2.1, 68030 25MHz, 6MB RAM
A3000 KS 3.1, 68030 25MHz, 16MB RAM
A4000 KS 3.0, 68040 25MHz, 16MB RAM
CDTV KS 3.1, 4MB RAM
CD32
(AROS BOX) Dead :(
 

Offline amiman99Topic starter

Re: New game made with Backbone "Jump Block Jump!"
« Reply #3 on: September 28, 2015, 01:53:34 AM »
There are some problems with 6 and up levels, it will be corrected soon. Sorry.
A500 KS 2.1, 1MB Chip, 68000
A600 KS 3.1, 2MB Chip, ACA630 32MB RAM
A1000 KS 1.3, 8MB RAM
A1200 KS 3.1, Blizzard IV 50MHz 64MB RAM
A2000 KS 2.1, 68030 25MHz, 6MB RAM
A3000 KS 3.1, 68030 25MHz, 16MB RAM
A4000 KS 3.0, 68040 25MHz, 16MB RAM
CDTV KS 3.1, 4MB RAM
CD32
(AROS BOX) Dead :(
 

Offline amiman99Topic starter

Re: New game made with Backbone "Jump Block Jump!"
« Reply #4 on: September 29, 2015, 07:18:37 PM »
New links in the first post provided.
Fixed some level design in later levels and some spelling.
A500 KS 2.1, 1MB Chip, 68000
A600 KS 3.1, 2MB Chip, ACA630 32MB RAM
A1000 KS 1.3, 8MB RAM
A1200 KS 3.1, Blizzard IV 50MHz 64MB RAM
A2000 KS 2.1, 68030 25MHz, 6MB RAM
A3000 KS 3.1, 68030 25MHz, 16MB RAM
A4000 KS 3.0, 68040 25MHz, 16MB RAM
CDTV KS 3.1, 4MB RAM
CD32
(AROS BOX) Dead :(