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Author Topic: OctaMEDPlayer from A-EON Technology (WIP)  (Read 2674 times)

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Offline kamelito

Re: OctaMEDPlayer from A-EON Technology (WIP)
« on: October 23, 2015, 09:24:24 PM »
Quote from: nicholas;797970
The UADE plugin for Tunenet on OS4 uses the original 68k replay routines for 100% authentic playback.

http://www.os4depot.net/index.php?function=showfile&file=audio/play/uade.lha


Since the Amiga audio is digital it'll be as authentic as 68k, contrary to C64 for example.
Kamelito
 

Offline kamelito

Re: OctaMEDPlayer from A-EON Technology (WIP)
« Reply #1 on: October 24, 2015, 09:34:56 AM »
Quote from: itix;797980
Audio is digital but it is still likely going to sound slightly different than the original 68k routine, even when you play it on the original Amiga hardware. In fact, even original 68k players may sound different with an accelerator card because of subtle change in timings.

If the routine is implemented correctly there's no reason for having a different sound experience but again you've to understand the replay routine first to be able to make it work as the original. No HW limitation here is what I meant.
Kamelito
 

Offline kamelito

Re: OctaMEDPlayer from A-EON Technology (WIP)
« Reply #2 on: October 24, 2015, 03:36:35 PM »
Quote from: itix;798025
This is not how the original player is playing the sound. Due to the DMA there is variation when old sample stops and new sample starts playing and there is variation when effects are applied to the sound. On a faster machine player routine is executed faster and you may hear subtle difference in the sound compared to a slower machine.

Player routines are more complex than you think. It is not purely "digital".


I think that Deliplayer for Windows did a good job at playing Amiga tunes using non emulated replay routines.
Kamelito