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Author Topic: Atari Lynx  (Read 7874 times)

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Offline Minuous

Re: Atari Lynx
« on: July 14, 2007, 06:00:43 AM »
>Get the handy emulator (if you get to use a PC)

Handy is available for Amiga too, I helped port it :-)

>I've recently acquire one of these "Howard/Howdy" Lynx
Development Systems.

Any chance you could upload the software components of this? they need preservation and I wouldn't mind doing some homebrew games...

 

Offline Minuous

Re: Atari Lynx (I'm drifting of topic here, sorry)
« Reply #1 on: July 14, 2007, 02:57:26 PM »
It's compiled for 68040+, however it crawls along very slowly on my A1200/060, realistically you would need a PowerPC. On a P4/2400 running WinUAE it is still not full speed but is more or less playable. I would imagine it would easily reach full speed under Amithlon or similar.

It seems that the only fast emulators for low-end Amigas are the ones written in assembler, the ones written in C are just too slow, as a general observation.
 

Offline Minuous

Re: Atari Lynx
« Reply #2 on: July 15, 2007, 06:21:52 AM »
No, it wouldn't. Being the "development platform" merely means that the (cross-)assemblers etc. run on the Amiga and produce Lynx code, and presumably there is also a connection from the serial port to the ComLynx port to enable uploading of such code to the Lynx for testing.

That doesn't mean the Amiga is able to emulate the Lynx, let alone the Lynx emulating the Amiga :-) if only!!
 

Offline Minuous

Re: Atari Lynx (I'm drifting of topic here, sorry)
« Reply #3 on: July 15, 2007, 01:16:01 PM »
A Falcon programmer, how cool is that ;-)

For best compatibility, you will still need to emulate every frame, it's only the final "copy display buffer to screen" step that can be safely skipped for non-display frames, unfortunately.