@DonnyEMU
I agree with them all apart from a 3D UI - this is what I said in a recent AW thread:
Re: Future directions for AOS GUI
IMO 3D GUIs are a waste of time until VR headsets and gloves come as standard - there's no point in having more dimensions than you can view at once, as it just makes it more fiddly to use - its probably that M$ feel they have to cram in more bloat :roll:
Even when that hardware becomes availible, remember that the eye is still primarily a 2D device - stereoscopic vision is a start, but true 3D would be very different (you'd be able to see all sides of an object at once). Until computers connect directly to the brain, thats not going to be possible. So why don't designers look at other senses - for instance integrating sound into the "GUI" better?
Of course, other parts of the GUI would be far easier to touch up like icons. They should at least be truecolour with an alpha channel, but I'd like to see vector based icons as they could scale so well.