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Author Topic: amigaone cpu ??  (Read 13570 times)

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Offline alx

Re: amigaone cpu ??
« on: May 11, 2003, 05:18:46 PM »
Not this one again :-)

IMO PPC was chosen because:

* Amiga already uses it
* There are lots of Amiga PPC apps
* It's too easy to get pushed out by windoze on x86
* More custom hardware helps stop piracy

Of course there are other reasons like less heat produced, but those are some of the major ones.  Try searching the forums for past threads on this (there are loads :-D)

64 bit doesn't come into it - the PPC970 will be 64 bit, but AOS won't be for a while.  And the market is tiny at the moment - anyone who wants to buy one now probably knows what PPC is.  That could change later.

Also, remember that both Genesi and A inc chose PPC - they cannot both be wrong... can they?

Offline alx

Re: amigaone cpu ??
« Reply #1 on: May 11, 2003, 10:08:43 PM »
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Alot? How many is that? I thought there were mighty few applications expressly writen for PowerUp (that uses nothing on the 68K and custom chipset side).


OK, exaggeration on my part.  But seeing as Amiga is already drifting that way, PPC makes sense as long as it is still viable (which it is).  And people like backwards compatibility (to a point).  Wasn't there a thread here a while ago about someone managing to get one of Hyperion's PPC titles going on MorphOS?

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* It's too easy to get pushed out by windoze on x86


If people can run an OS with many games alongside OS4, then there would be little incentive for people to develop games for OS4.  OS4 might not be mainstream now - but we have to aspire to mainstreamdom.

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Funny, Amigas had custom hardware (which I will dispute that A1 has at all) and that didn't do squat against piracy.


I was refering to piracy of the OS - there's no point in pirating it if it can only work on an A1 which is sold with OS4.