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Author Topic: Commodore USA's Final Challenge to the Community  (Read 77603 times)

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Offline CritAnime

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Re: Commodore USA's Final Challenge to the Community
« on: December 24, 2011, 08:03:51 PM »
One thing I have noticed is the recent Q&A with Barry where he mantioned this.
 
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6. Do you have any plans to make available an 'emulation wrapper', ie what Amiga Inc did with their Cinemaware games, to allow compatibility directly with old Amiga games/applications and Commodore OS?
 
The E-UAE/UAE and VICE emulators are already present in Commodore OS and will soon, perhaps even in the next update, include AROS ROMs allowing ALL Commodore OS Vision users to run Amiga games. Further features that facilitate classic software launching within Commodore OS will be refined over time through updates for a more seamless experience.
 

I thought that they werent allowed to use the AROS roms?
 
http://www.commodore-amiga.org/en/forum/27-commodore-usa/5540-qaa-with-cusa?limit=15&start=45#11148
 
Also I have to agree that something just doesnt seem right with a company that supposidly has massive resources yet can't staff the facility and requires people to put money down first before starting a new Amiga range.

Offline CritAnime

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Re: Commodore USA's Final Challenge to the Community
« Reply #1 on: December 27, 2011, 03:47:38 PM »
Why is a company like Commodore USA so needy for 500 people to invest in their little project. Surely if they were in the great position they claim to be in they wouldnt need that.

Offline CritAnime

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Re: Commodore USA's Final Challenge to the Community
« Reply #2 on: December 27, 2011, 05:48:00 PM »
Quote from: dammy;673108
You have it reversed.  This is not C=USA's little project, this is offering the online Amiga Community a chance to get projects done at dead costs that online Amiga Community wanted.  You don't want the chance of buying something that the majority of the online Amiga Community wanted at dead cost, you most certainly don't have to do a thing.  I find it kinda funny that those who are most vocal on these threads are the most likely to never to participate and just want to throw dung around in a hate fest.

Dammy lets get this straight. IF Commodore USA where to produce a product that did everything they promised with the communities and IF it was reasonably priced then not only would I hold my hand up and say sorry but I would probably invest in one. But I don't have loads of money laying spare to throw into a escrow for six months for a product that is not even off the drawing board. Once CUSA make their mind up on how much these things are gonna cost then maybe people would be willing to put the money in. But saying 500 people need to put an, as so far, undisclosed amount of money into a random escrow on pure faith to start the project, something that is lacking with CUSA especially when you come along basically calling the community in large cowards because we are not willing to do it, is a bit much.

So again if CUSA are in such a good position to provide these service to the community can they not do like they did with the C64X and produce the machines, say a batch of 500, and then sell them "at cost" to the first 500 people who buy them. Seems to me thats a more reasonable offer.
« Last Edit: December 27, 2011, 05:58:17 PM by CritAnime »
 

Offline CritAnime

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Re: Commodore USA's Final Challenge to the Community
« Reply #3 on: December 27, 2011, 06:41:47 PM »
My complaint isn't that they are now interested in the community, this is actually a refreshing step forward give the past between the various aspects of the community as a whole. But rather why we need to put money into an escrow for a product that, once the community decides what they actually want, will not be seen for six months. A deposit I can understand to secure the unit. But the full money.

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4. A minimum of 500 customers must pre-pay the entire amount in an independent account at a trusted institution (at the community's discretion) for the project to begin.