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Author Topic: Untangle  (Read 8008 times)

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Offline krashanTopic starter

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Untangle
« on: September 04, 2024, 05:26:49 PM »
I have released a small logic game named Untangle. Goal of the game is to untangle a stack of connected lines by dragging their ends. When there are no intersections of lines, a level is solved. Untangle runs in a window on Workbench. It has a counter of moves, timer, highscore table, level selector and 150 levels. The game runs on any Amiga with system 3.0+. It also runs on AmigaOS 4 and MorphOS.

Untangle can be downloaded from Aminet. It is an open source project hosted on GitHub.


Offline krashanTopic starter

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Re: Untangle
« Reply #1 on: October 20, 2024, 08:37:26 AM »
Untangle 1.1 released (on Aminet):
  • 25 more levels
  • game ending with statistics
  • fixed crash after the last level is solved

Offline krashanTopic starter

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Re: Untangle
« Reply #2 on: October 21, 2024, 09:28:28 PM »
but crashes when the window is dragged around

Weird. It has been tested on numerous Amiga configurations (real and emulated, ECS/AGA/RTG with different processors, from 68000 to PiStorm), also on AmigaOS 4 and MorphOS. Never seen a crash when dragging, or resizing its window. Can you provide more details?

Offline krashanTopic starter

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Re: Untangle
« Reply #3 on: October 23, 2024, 07:01:33 AM »
I see that timer is broken. It runs way too fast. Is it a real time video?