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Author Topic: jump tables (-Edit- Eliminating conditional statements :-))  (Read 13669 times)

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Re: jump tables
« on: February 21, 2005, 12:54:14 PM »
yeah.. polymorphism rules, just too bad c++ is such a killer on the 68k's :(
 

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Re: jump tables
« Reply #1 on: February 21, 2005, 01:46:44 PM »
True, Karlos true, but you'll have to design it damn efficient to make it really fly.. Were IMHO, C is easier to make efective and faster.. were if you use some of the more heavy mechanisms in c++ you often enter the badlands at first.. But well any god programmer can make anything fly on asorted platforms in different languages... :-)
 

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Re: jump tables
« Reply #2 on: February 21, 2005, 02:02:58 PM »
:lol:

containers and the dear templates you say, eh?
.. yeah, I'll think of it next time the Amiga is on for coding..  :-)