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Author Topic: How to do 3D graphics development on the Amiga?  (Read 13797 times)

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Offline downix

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Re: How to do 3D graphics development on the Amiga?
« on: December 03, 2003, 11:42:29 PM »
@lempkee

Rave3D TinyGL and a Warp3D compatible API are included with MOS 1.4 last I heard.  JunGL is under development.  JunGL is a modern GL so I understand, including the shaders asked about.

-edit- Just was informed that TinyGL is not included yet atm.   My bad.  
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Offline downix

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Re: How to do 3D graphics development on the Amiga?
« Reply #1 on: December 04, 2003, 03:08:13 PM »
@lempkee

No, it was stated earlier that MorphOS *does* have 3D included, namely Rave3D and their Warp3D clone.

It also has 2 more higher-level 3D systems under development, TinyGL and JunGL.
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Re: How to do 3D graphics development on the Amiga?
« Reply #2 on: December 04, 2003, 05:08:12 PM »
@Crumb

I have never tried StormMESA in any way shape or form.  I could give it a shot tho, URL?
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