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Author Topic: Counting on AllocVec's size memo..  (Read 13627 times)

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Offline weirdami

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Re: Counting on AllocVec's size memo..
« on: December 22, 2006, 06:09:43 PM »
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Naturally applications relying on this are broken aswell, but there was no need to reduce the compatiblity in this way.


People made the same kind of complaint when AGA came out because lots of games stopped working.
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