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Author Topic: Amiga (CD32) & voxels  (Read 6276 times)

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Offline B00tDisk

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Re: Amiga (CD32) & voxels
« on: November 30, 2003, 03:58:57 PM »
Quote

Speelgoedmannetje wrote:
You know, the engine used in Novalogic games like Comanche
Couldn't that be realised on a unupgraded Amiga (A1200, CD32)?


Only very very slowly, and in low resolutions.

Voxel is quite the realization of byte-per-pixel (chunky) display routines that the Amiga isn't very good at, natively.  Now an inexpensive Graffiti external "graphics card" would make it easier.  However I don't think these were ever very popular.

Back away from the EU-SSR!