DavidF215 wrote:
You know, there are a lot of good points in the C64 video. The most important combination of points, I think, is that the C64 was an inexpensive computer that was easy to use. Also, Commodore flooded the market emphasizing the ease of use and the low cost.
This statement is specious at best. The C64 was no easier - or harder - to use than comparable PCs of the time. All had the same requirement that at the very least you had to load a program first before they could do anything, and the ease of use depended on the program itself.
In fact, given that unlike the Atari or Apple or IBM the C64 had no disk autoloader, the user had to load a program manually thus putting it one step behind the others. Additionally, the user had to wait and wait and wait for programs to load on the '64. The advent of Fast Load -type cardridges came along later in the C64's life. Other turbo programs you either had to load by hand or type in (I'm thinking of a few I saw in Ahoy! and Compute's! Gazette).
The '64s popularity came from it's ubiquity and C='s willingness to dump palletloads of the things at Montgomery Wards, K-Mart, and so on. If, say, Exidy had been as initially successful at marketing things would be no different regarding the Sorcerer and Sorcerer II.
The C64 was a typical computer of it's day, it just had a large user base thanks to cutthroat business tactics on the part of C=, tactics which were (bafflingly) dropped when they bought the Lorraine/Hi-Toro and turned it in to the Amiga.
Don't get me wrong; I had a C64 and I loved it, but I've understood over the years what made it so popular. Apple computers had better overall hardware, Atari computers had a superior disk/file management system, IBMs were more expandable...C= just had the price point.