Welcome, Guest. Please login or register.

Author Topic: New to FS-UAE on Mac OS Mavericks  (Read 3886 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Leffmann

  • Full Member
  • ***
  • Join Date: Feb 2011
  • Posts: 119
    • Show all replies
Re: New to FS-UAE on Mac OS Mavericks
« on: March 22, 2015, 03:26:03 PM »
Deleting the FS-UAE folder in your documents should be enough, that's where everything is stored. Also, open the FS-UAE launcher settings and go to Scan & Indexing, and see what additional folders it will scan for files.

If you get completely stuck, try the official FS-UAE support forum over on the EAB.
 

Offline Leffmann

  • Full Member
  • ***
  • Join Date: Feb 2011
  • Posts: 119
    • Show all replies
Re: New to FS-UAE on Mac OS Mavericks
« Reply #1 on: March 23, 2015, 05:06:40 AM »
I'm also using FS-UAE 2.4.1 on Mac OS X Mavericks, and I just installed that ClassicWB version successfully. It may be that your Workbench disk images are bad.
 

Offline Leffmann

  • Full Member
  • ***
  • Join Date: Feb 2011
  • Posts: 119
    • Show all replies
Re: New to FS-UAE on Mac OS Mavericks
« Reply #2 on: March 24, 2015, 06:21:02 PM »
The main feature of ClassicWB P96 is that it has Picasso 96 installed and supports compatible video boards.

I use 800x600 at 60 Hz in 24-bit color, but I think it can go up to 1344x1080. Enable "Picasso 96 support" in the hardware options and give it some Zorro III RAM, and add the lines "window_width=800" and "window_height=600", or whatever resolution you prefer, in the custom configuration, and boot up and check the Workbench screen-mode preferences.

Games and older programs that use the native Amiga modes may look a bit weird, and you will have to play around with the viewport settings to make them resize and fit nicely in the new larger window.