Aga works terribly slow. Even the Atari, in 1992, had 16-bit chunky pixel mode in Falcon. The biggest problem with this shit, is that it is regarded as something that must be in the Amiga. Makes me want to puke at the thought of writing complex algorithms, whose sole purpose is to be fast spreading bits after bitplans. Plus ham mode where the pixels depend on the previous pixels as a whole also unnecessarily complicated. Especially when compared with PC / Mac / Atari of those years where, thanks to chunky pixel 16bit modes, everything was getting pretty fast and straight.