Thanks for that info, Billsey
Hello jeffimix,
Yes, warm reset no prob., but if you turn off the Amiga, it is gone.
One more IMPORTANT thing to know is, a RAD: holds a fixed amount of information, and has to be set in the
devs/mounlist
file. in positive ODD numbers. If you set it to 79, that is the EXACT same size as a Floppy disk=880K.
As far as I know, you can't make more than 1 with the original OS. I got a RRD: from a magazine coverdisk a long time ago, that was really cool. It allowed up to 32 RAD: disks, AND they grew and shrank to a maximum preset size.
I love putting games in the RAM: disk, but MOST copy protected games won't work like that. You have to use the RAD: Renaming the RAD: is really tricky too. I had alot of problems with getting that just right (only important when trying to trick games to run in the RAD:)
I used a hex editor on "Defender of the Crown" so that I could play it in the RAD: and, let me tell you, if people SAW that in 1988, they'd of had a heart attack. Everything happenong RIGHT AWAY, section to section of the game. I'm not an expert, I just found a couple of disk references, and replaced them. I didn't break the copy protection on disk one or anything. I could explain that too (not breaking copy protection but DotC, Hack).
BTW, don't anybody get excited, I HAVE THE ORIGINAL.
That's probably when I first found out about the RAD: being erased on a second re-boot. But I believe I saw something about a setting to make it survive multiple re-boots.
Billsey's reference to that other RAD: should definitely be looked at.
I don't think linux could do this either (OS in Ram).
AmigaOne! Back to the GOOD old days!!!