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Author Topic: potential PPC Amiga REAL CHEAP  (Read 140301 times)

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Offline billt

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Re: potential PPC Amiga REAL CHEAP
« Reply #14 from previous page: July 29, 2005, 03:53:16 PM »
>Anyway, what is stopping you from releasing an official linux
>ATI FLipper driver for the GC? You obviously have the skills
>and contacts.

I've already talked about the time aspect of it all. I don't have any left for such a thing. Also, I'm not the only one involved in my current project, and others know a great deal about their parts than I do, and they aren't interested.

The sum total of everything I know about the ATI Flipper is the name of the chip and the name of the manufacturer, an dI think it was designed by another company that ATI bought. That's it. You can't make a driver with that kind of detailed knowledge. And if I'm right in thinking ATI bought another company to get this chip, it's not likely Radeon driver compatible.

I think ATI wouldn't give me info on Nintendo's chip. While ATI manufactures it, that doens't mean they have rights to give me information about the thing. I don't have any contacts at Nintendo. Considering the Liux web site you mentioned previously indicates they are afraid that official SDK or documentation holders under NDA could ruin the legality of their project, and I don't want to piss off Nintendo's and/or ATI's lawyers, I won't go there.


> Somehow it must be possible to make money off of linux products.

A lot of companies already do. But those are for things running on PC hardware. Look at Sony, they used to sell a Linux kit for PSX2 but they stopped. Why? Maybe it didn't pay off in the case of a games console.


Gack, IT admin is rebooting our network, back in a while...
Bill T
All Glory to the Hypnotoad!
 

Offline billt

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Re: potential PPC Amiga REAL CHEAP
« Reply #15 on: September 20, 2005, 04:36:19 PM »
>Well, Amiga isn't a console company which sells hardware at a
>loss... Hence Sales yields profits which yields growth.

Sales needs to reach a certain level to break even. If as an example you invest $200000 to create something, and you make $100 "profit" (after manufacturing/distribution costs) on each unit sold, you need to sell 2000 units to break even on the initial R&D investment. You don't make any "true profit" until you sell unit 2001, at which point you have $100 to show for yourself.

While we don't know what any real-life numbers are for Eyetech or the Troika thing, we can't say how many sales are required to surpass investments and start generating actual real-life profit. Eyetech hasn't given out numbers so we'r left to guesstimate on them, and Troika is purely guesswork as well for now.
Bill T
All Glory to the Hypnotoad!