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Author Topic: Timberwolf Progress Update  (Read 44513 times)

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Offline DCAmiga

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Re: Timberwolf Progress Update
« on: September 06, 2011, 02:56:28 AM »
New Update ...
 
Title: New rendering code for Timberwolf 4.0
 
Text: As you can see from the screenshot I just uploaded, the new rendering code is in place and seems to work pretty well. Interaction is still somewhat limited since most of the event handling code (keyboard and mouse, redraw based on invalidation etc) is not yet implemented, but the rendering code itself works correctly.
 
The new implementation is also much more efficient and smaller, it is now only 60 % of the original code size and has the possibility to be fully hardware accelerated (either through the built-in OpenGL layers manager once Mesa is available, or a custom layer manager based on the current compositing capabilities of AmigaOS 4.1).
 
Stay tuned for more updates and most likely a new test version pretty soon.
 
 
« Last Edit: September 06, 2011, 02:59:35 AM by DCAmiga »
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