Welcome, Guest. Please login or register.

Author Topic: Programming on the Amiga  (Read 4738 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Dietmar

  • Full Member
  • ***
  • Join Date: Nov 2002
  • Posts: 220
    • Show all replies
    • http://devplex.awardspace.biz
Re: Programming on the Amiga
« on: December 04, 2003, 07:40:59 AM »
>Except for the fact that UAE doesn't include the functions of an MMU, which is essential for debugging...

No MMU is needed for debugging and Amiga debuggers run fine on UAE (like codeprobe from SAS/C). As to Enforcer, which is the only tool that comes to mind if the MMU is mentioned, WinUAE does have its own Enforcer called "winuaeenforcer". All other debugging tools like mungwall, sushi etc. run fine with UAE, too. I see absolutely no reason to not use WinUAE for development. I use it all the time. The good thing with UAE is that it's impossible to corrupt the file system (which runs on the Windows side): You can write to a log file on the hard disk even if you know that your program will crash during the process.