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Author Topic: Question about USB on the minimig  (Read 9990 times)

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Offline dammy

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Re: Question about USB on the minimig
« on: September 23, 2007, 03:13:44 PM »
Or go with Coldfire instead of a 68K for a TNG Minimig?

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Offline dammy

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Re: Question about USB on the minimig
« Reply #1 on: September 23, 2007, 06:29:20 PM »
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Coldfire isn't code compatible asfair.


Last I heard, they had libs out for a work around.

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Offline dammy

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Re: Question about USB on the minimig
« Reply #2 on: September 23, 2007, 06:47:01 PM »
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I still don't get what the huge focus is for using USB for classic gaming.


IMO, it's more of an "amiga lego" then a retro game machine. One could just use EUAE for OCS/ECS games, or one could use a Minimig and expand it beyond what the creator's initial intentions were for it.  I think it's the latter that have the eye for USB capability.  Like what the C64 folks do, take their machine far beyond what it was doing in 1980s.  

Sure do have fond memories of my upgrade ECS A500 with baseboard RAM, Supra 28MHz Accelerator, Dataflyier SCSI with RAM.

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Offline dammy

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Re: Question about USB on the minimig
« Reply #3 on: September 29, 2007, 07:11:11 PM »
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Last I heard the compatibility was for user level code only. Supervisor side is totally different beast.

Plus even the user level side isn't 100% compatible.


What if you took AROS ported it to Coldfire as Minimig-coldfire.  Could the user apps survive with that library for what's missing?

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