@Hammer
It totally depends on what your transisters are used for :-D
How much of the modern x86 die is given up to x86 -> micro op decode, how much is given up to crutchhing up the "classic" x86 support?
How much of hte 970 transistor count is needed for legacy support? Virtually nothing.
Incidentally, I'm not the one who started the PPC v Intel debate here ;-)
Anyway, my point here is that the core of modern x86 processors is comparable to modern day RISC, hence the old "CISC v RISC" arguments are largely irrelavent in modern designs. Your PPC v AMD comparison makes that even more evident.
Note that Alpha sports an EV6 bus advantage, why try it with EV6 bus enabled K7 Athlons?
Dude, this was around start 1997. I should have made that clear - it's been a while since I was at Uni, you see. There were no Athlons and I'm not sure what sort of bus the Alpha was using then. But, it completely stuffed the new P2 systems that came to "replace it", which was rather amusing.
@whoosh777
I agree, the fastest consumer processors are x86 currently. That doesn't mean they are achitectually superior - as I say, they use many RISC paragdims in their cores to acheive the performance they reach. There is absolutely *no way* a conventional "classic x86" core, soley depending upon the 486 register set could get this far. The chip designers realised this a decade ago when the first "many register load/store" processors were crucifying them performance wise :-D
However, the x86 was already massively popular. They are the most competitively developed processors because the market is so ripe. Now it is dominated by Intel and AMD. A decade ago, there were many rivals.
Anyway, the point is, the "large register count / RISC is better view" has been largely proven. As I said, internally, x86 manufacturers moved their cores this way quite some time ago. What would have been truly interesting is to see what their cores would be like if they were packaged as a pure RISC processor, without all the x86 decode. For example, the P2 core has something like 64 (or maybe 128, I don't remeber) registers used for rename and shadowing.