you have had access to the sources and been working on a w3d driver predating os4? wow!
It was a long time ago. I was trying to write some code around the V4 API and it kept having issues on my BVision. Somehow I ended up volunteering to find the source of the bugs and I got access.
Although the driver was never publicly released for the issues stated earlier, the specific architectural changes that made the updated driver much smaller were adopted in the later drivers for other chips.
I later got involved in Warp3D on OS4 because I was one of few people with the necessary experience and will. I (re)wrote the Permedia driver for OS4 based on my updated 3.x code.
I like Warp3D, but it has far outlived it's usefulness. It's closed, deprecated and for many reasons it'll never deliver the full performance of the hardware it can support.
IMHO, for better 3D in OS3.x (and indeed OS4 on lower end machines), we need a replacement, open-source driver system, designed from the ground up on and for our machines. Such a driver could then have wrappers implemented for both Warp3D and OpenGL.
I have a lot of ideas for this, but no time.