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Author Topic: Off topic: Warp3D stuff (branched from AmiQuake2 AGA thread)  (Read 1104 times)

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Offline Karlos

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Re: AmiQuake 2 - new 68k Quake 2 Port
« on: February 05, 2013, 10:35:22 PM »
Quote from: yssing;725475
here it is running on a PC. so I am thinking that a PCI gfx card with Permedia2 should be faster on a SAM based system


Perhaps, but the drivers on the PC will likely have a lot less between the GL layer and the hardware.

One idea I have is that if Warp3D were to include a primitive T&L pipeline, GL could be improved on this old hardware. A lot of time in the driver is wasted waiting for the GPU FIFO when instead it could be performing transformation and clipping.

Sorry, I'll stop hijacking the thread now :)
int p; // A