Welcome, Guest. Please login or register.

Author Topic: Very impressvive :-)  (Read 3916 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline KarlosTopic starter

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16879
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Very impressvive :-)
« on: December 14, 2003, 02:38:24 AM »
Well, I finally got to see OS4 running on some genuine A1 kit today at the Bath show. Arrived a little late due to my lax navigation, but it was worth it in the end.
I had some high expectations, and well..It's nice not to be dissapointed ;-) Not exactly perfection yet, but certianly heading in the right direction.

Good work Hyperion, keep it up!
int p; // A
 

Offline KarlosTopic starter

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16879
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Very impressvive :-)
« Reply #1 on: December 14, 2003, 03:13:05 AM »
Quote

x56h34 wrote:
That's some good news, Karlos.

Any more details as to what was impressive and what still needs work?


From what I saw demonstrated, it seemed that only the graphics.library is slowing it down. Specifically gui redraw - not window moving etc, just actual gadget redraw. It is still mostly emulated 68K at this moment, once fully PPC native I expect that to change ;-).

However, you can take it from me that irrespective of that, it seems very responsive indeed. As long as you arent always solid resizing gui windows, its fine. I dunno who mentioned window moving being slow, but it was better than my PC for that :lol:

Apparently the IDE drivers are still unfinished too, but it didn't exactly seem to impact too badly - certianly booted up fast.

Quake 2 was busy showing the new OS4 native warp3d implementation, which was very fluid. Even old quake 1 using software rasterizer was, I am annoyed to confess, much smoother than GLQuakeWOS on my BlizzPPC/BVision in the same resolution.

All in all, a nice foreataste :-)
int p; // A
 

Offline KarlosTopic starter

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16879
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Very impressvive :-)
« Reply #2 on: December 14, 2003, 06:20:54 PM »
Hi,

I arrived a little late, Alan Redhouse was giving a presentation at that point, but the room was packed and I couldn't get a look in :-) So whilst that was going on, I had a wander and saw what was going on with the machines on display.

Quote

mikeymike wrote:
What else was demo'd with OS4?


As for software, I saw photogenics (v4 I think) running nicely under emulation and various system tools and so on working away.

Some people just wanted to mess about with the preferences to see how garish they can make the GUI look. And indeed you can make it very garish :lol: However, the basic theme looks very nice and clean.

I bumped into one feller who wasn't an amigan, but clearly a linux/other-alternative-os fan.

It was pretty funny, I asked what his background was (after he announced he wasn't actually an amiga user) and he took it all the wrong way explaining his considerable computing / mathematical qualifications as his hackles rose...

Then I said 'er, I mean't which platform?'

After he realised I wasn't attepmting to insult him, we had an interesting chat :-) He was quite heavily into the notion of a static 680x0 to PPC binary converter, ie translate once. That wandered off onto a strange meandering debate as to the (un)feasability of it...
int p; // A