Welcome, Guest. Please login or register.

Author Topic: LCD Monitor success!  (Read 6363 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« on: November 30, 2010, 12:29:18 PM »
@Franko

Try changing your perception; call it "movement anti-aliasing" rather than "motion blur" and consider it a feature :D
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #1 on: November 30, 2010, 12:53:39 PM »
My Iiyama ProLite has a 2ms response time and I can't say I've noticed it being particularly blurry when there's movement.
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #2 on: November 30, 2010, 01:03:15 PM »
Quote from: Franko;595526
'Particularly blurry' is a bit like saying, ok it's a 100 watt bulb but it really only gives off 60 watts, doesn't cut it with me Im afraid... :)


Are you kidding? 60W worth of visible light would be a phenomenal output for an incandescent bulb rated at 100W power consumption ;)
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #3 on: November 30, 2010, 03:25:54 PM »
What about the stationary blur you get on CRTs the entire time you use them? The focussing, mask and fundamentally analogue nature are physically not capable of giving a crisp, neat, square pixel at any resolution. There's always some distortion and diffusion.

At least on LCD displays, native resolution is always pixel perfect.
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #4 on: November 30, 2010, 03:59:59 PM »
Quote from: Franko;595562
Stationary blur ???

As for the focussing if your capable and know what your doing you can easily adjust the flyback to produce a perfect clear sharp picture.


Wrong, it is never perfect and that is the point. A pixel that exists conceptually as a discrete rectangular area within your framebuffer is mapped to a diffuse point on a screen by an analogue system that is highly susceptible to electric and magnetic fields. Everything about it, from it's position, shape, brightness and even it's colour are affected by multiple, nonlinear effects. You will never get the same combination of these effects from one day to the next. Your CRT display literally is never the same twice.


Contrast this scenario to LCD, where you have well-defined rectangular (usually square) pixels that aren't susceptible to any such effects.

Quote
Also if your willing and capable to take the time the coil on the neck of tube can be adjusted to get near perfect convergance for all three colour guns. Any convergance problems still left over can be eliminated with the use of small thin magnetic or metallic  strips you carefully place at strategic points on the actual tube itself even under the coil.


Ahem:

Quote
'Particularly blurry' is a bit like saying, ok it's a 100 watt bulb but it really only gives off 60 watts, doesn't cut it with me Im afraid...


Substitute 'particularly blurry' for 'near perfect'.

Basically, what you have described is a trial and error manipulation of the fields around your monitor. If you move your monitor, the necessary placements to counter things like the prevailing magnetic field direction all change too.
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #5 on: November 30, 2010, 04:15:54 PM »
Don't get me wrong, I prefer many things about a CRT picture, but one has to be realistic.

Quote from: Franko;595570
Simple answer to that Cobblers... :)


Nope, it was spot on. You can refuse it all you like, but a digitally driven LCD display is as close to an exact representation of what is in the display memory as you are ever going to get. A CRT can't even come close. Project a perfect grid of lines on your CRT and see how uniform they aren't on close inspection. The whole picture is distorted, which is why any decent CRT has so many geometry adjustment settings.

Quote
You forgot to mention these lovely square or rectangular pixels have a tendancy to end up stuck or dead... :)


Whereas CRTs suffer no degradation issues :lol:
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show all replies
Re: LCD Monitor success!
« Reply #6 on: November 30, 2010, 07:38:23 PM »
Quote from: Khephren;595631
There is hope though, I read that someone is working on a 'phosphor glow' filter for emulators.

I suppose with (hardware accelerated) alpha blending, you could simply have a fixed length queue of frames. Each new frame, added to the front of the queue, is rendered 100% opaque and then each of the N previous frames is blended on top with an exponential reduction in opacity.
int p; // A