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Author Topic: Amiga Forever multi-core  (Read 2547 times)

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Offline Karlos

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Re: Amiga Forever multi-core
« on: June 11, 2010, 08:46:44 PM »
It would add a lot of complexity but I often wondered whether or not the graphics and sound hardware emulation could be implemented in a multithreaded way to get better performance from multiple cores.
int p; // A
 

Offline Karlos

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Re: Amiga Forever multi-core
« Reply #1 on: June 11, 2010, 11:29:01 PM »
Quote from: the_leander;564183
This question seems very familiar somehow :lol:


I think it goes around and around :)
int p; // A