@XDelusion
I've uploaded a 10 channel mix-mode octamed track for you to pull to bits, maybe it will help highlight a few tricks for mix mode:
here...
It's basically a quick and dirty recreation of the opening theme to the game "Breathless", which I had just gotten the demo of at the time.
So, it uses 10 channels at a mixing rate of 28149 Hz (on PAL, on NTSC you might find it adjusts it slightly higher). Only 8-bit mono samples are used, so your 030 shouldn't have any problems whatsoever. If memory serves, I wrote it on a lower spec machine than that, or at least something comparable at the time.
The blocks contain 12 tracks but I never bothered using more than 10 channels, they were just handy for temporary places to copy/past sections.