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Author Topic: QuakePPC, Warp3D and more..  (Read 5689 times)

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Offline Karlos

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Re: QuakePPC, Warp3D and more..
« on: February 24, 2010, 10:23:56 PM »
Quote from: JC;544976
Anybody know if Quake will run on my SamFlex 800mhz?


Should run perfectly well even without any hardware acceleration.
int p; // A
 

Offline Karlos

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Re: QuakePPC, Warp3D and more..
« Reply #1 on: February 27, 2010, 08:42:11 PM »
Well, IIRC, Quake 4 uses id tech 4 (Doom 3), which was supposed to be released under the GPL eventually. Not sure if it has been yet though.

Although OpenGL rather than DirectX, I'm not entirely sure if the engine requires features that might be beyond those implemented by current AmigaOS compatible systems.
int p; // A