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Author Topic: WinUAE 2.0.0 & HighGFX - Amazing...  (Read 3968 times)

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Offline Karlos

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Re: WinUAE 2.0.0 & HighGFX - Amazing...
« on: December 08, 2009, 03:56:05 PM »
Whilst it's interesting, surely you are far better off to run a 1024x768x32 bit RTG emulated workbench. Not having to emulate the native display will free up many more CPU cycles for the JIT.
int p; // A