Welcome, Guest. Please login or register.

Author Topic: Why we dont have GAME development contests  (Read 18286 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16879
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Why we dont have GAME development contests
« on: December 07, 2009, 01:52:31 PM »
Quote from: hbarcellos;532939
I should vote, as said before to: Plain OCS Amiga 500, 512k RAM 880k floppy. It's already a marvelous platform for games.


I think it would be more sensible to actually find out what the most commonly used base specification is rather than just assume vanilla A500.
int p; // A