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Author Topic: E-UAE on Ubuntu x64  (Read 2795 times)

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Offline KarlosTopic starter

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E-UAE on Ubuntu x64
« on: November 02, 2008, 02:27:59 PM »
Lo all,

Having built a new PC recently and gorged my way through a glut of shiny new games for it, I finally woke up with the usual PC hangover and felt the need for some Amiga fun.

I have already installed Ubuntu 8.04 x64 on said system and am generally very happy with it.

Unfortunately, it seems I can't get E-UAE working on it. I had previously gotten the WIP 4 release working on Fedora x64 but only by virtue of compiling it as a 32-bit target.

I can't even get that far under Ubuntu x64 as various C libraries are missing. What's more, the already compiled 32-bit binary doesn't run as it can't find all manner of 32-bit .so files.

I found a repository that has a i386 compiled version but I couldn't get that to work either.

Anybody else got it working under 64-bit Ubuntu?
int p; // A
 

Offline KarlosTopic starter

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Re: E-UAE on Ubuntu x64
« Reply #1 on: November 02, 2008, 07:00:02 PM »
I'm not so familiar with apt. Is there something equivalent to "yum whatprovides" when obtaining said 32-bit libraries?
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Offline KarlosTopic starter

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Re: E-UAE on Ubuntu x64
« Reply #2 on: November 03, 2008, 11:25:49 PM »
Synaptic wasn't really helping.

However, this most certainly did. I got the 32-bit executable I compiled on FC7 x64 to work.

A very handy utility indeed :-)


Time to make hay whilst the sun shines... Oh wait, it's late autumn. Oh well.
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Offline KarlosTopic starter

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Re: E-UAE on Ubuntu x64
« Reply #3 on: November 04, 2008, 09:48:33 AM »
Well, it only has 2GB of RAM for now. There's also 896MB of video RAM on top of that. As soon as DDR3 is a bit more affordable, it will go up to at least 4GB.

The only hassle I have had so far is this one 32-bit application.

Finally, 64-bit is the way forward, generally. Aside from losing the 4G limit, the AMD64 instruction set is better, there are more registers for the compiler to play with.

In short, why not?
int p; // A