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Offline KarlosTopic starter

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Geometry extraction
« on: June 18, 2003, 12:32:26 PM »
Hi all,

Does anybody know if there is any geometry extraction software for AmigaOS?

I don't know what the correct terminology is (photogrammetry or something like that), but it works by analysing several photographs of a scene taken from different angles and calculating a 3D mesh that corresponds to the original scene by locating and correlating edges in the original set of images.

A bit of a long shot but I thought it could be an interesting way of building 3D game engine maps of real places (with a bit of polygon reduction, obviousy!)
int p; // A
 

Offline KarlosTopic starter

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Re: Geometry extraction
« Reply #1 on: June 18, 2003, 08:01:22 PM »
Quote

Casper wrote:
Plenty of research has been done on this in the fields of robot and computer vision, so there should be plenty of algorithms and stuff out there for someone who wants to take a crack at it.


Thats kind of what I figured. I know a fair bit of 3D projection mathematics, it should be possible to back project from a pair of 2D images to calculate depth.
After all this is what goes on in your noggin whenever you look at something with both eyes open...
int p; // A