fancy making an AGA.hidd?
No, because it would seriously suck :lol:
To justify that, you'd basically end up with a lot of the problems CGX-AGA had anyway, not the least of which would be the 256-colour limit.
CGX-AGA could have been so much more. Especially since it "relied" on the ppc.library (in the same way that your fridge relies on your kitchen floor)
I remember playing with the various EVD that were available for shapeshifter at the time. There were some which used PPC for C2P, able to convert an entire frame and copy only the changed areas to the display faster than the 68K could actually update the source framebuffer. There was also a 16-bit colour -> HAM8 driver which delivered suprisingly good results (very little HAM artifacts) and was faster than most of the 68K 256-colour EVDs.
IMNSHO, this is the sort of functionality CGX-AGA should have delivered - support for chunky 8/15/16-bit (possibly even 24/32-bit) framebuffers in fast ram and a PPC colourspace-converter/C2P *if* it was going to lay claim to using the PPC for anything.