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Author Topic: Ipodified Doom  (Read 7185 times)

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Offline Karlos

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Re: Ipodified Doom
« on: January 26, 2007, 12:27:25 PM »
Doom runs just fine on my PPC.

Correction *ran* just fine...
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Offline Karlos

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Re: Ipodified Doom
« Reply #1 on: January 28, 2007, 12:08:29 PM »
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mick_aka wrote:
This is possibly the stupidest thing I have ever seen, who the hell wants to play Doom on an AssPod?


Someone looking for something fun to do with iPodLinux?
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Offline Karlos

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Re: Ipodified Doom
« Reply #2 on: January 28, 2007, 06:17:25 PM »
You know your hardware has "arrived" once it has a port of Doom :-D
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Offline Karlos

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Re: Ipodified Doom
« Reply #3 on: January 28, 2007, 07:09:13 PM »
Every rule has to have an exception, surely :-D

Speaking of Doom, I always found it amusing that Quake ports came first on the amiga, after years of people saying it wasn't capable of handling doom :lol:
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Offline Karlos

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Re: Ipodified Doom
« Reply #4 on: March 04, 2007, 12:52:09 PM »
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bloodline wrote:
What is scary is that Doom runs better on an iPod than it does on an Amiga :-)


Not if the technical specs you outlined earlier are to go by. I'd be shocked if a 75MHz EC060 (lets face it, you aren't going to get any other genuine 68K at that clockrate) with 32MB of RAM and a 16-bit 320x240 RTG display couldn't manage Doom ;-)

Incidentally, if they are using a 16-bit display, I hope they altered the rendering routines to take suitable advantage ;-)
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