Vincent wrote:
God knows what happened (or what installation, or me getting libs from Karlos to try Quake stuff...), but it seems to be happy now :-)
The libs you got from me are implemented rather differently from the original 4.2 - the 680x0 driver really is 93K and really does support everything its 579K predecessor did (and a lot more). The WOS version is a bit larger (180K). The 4.2 driver you had from me was just a quick bug fix and recompile of the original 4.2 source.
Compatibility wise, the 4.3 drivers should work with everything that obeys the W3D API. There is a known conflict with some versions of MiniGL (affects BlitzQuake, for example) which is due to aggressive optimisations in that version of MiniGL making assumptions about the driver and taking shortcuts.
Everything else I have tested worked OK (as I tend to use them on a daily basis ;-) )