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Author Topic: A600 Strange Audio Stutter on DH0 IO  (Read 984 times)

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Offline brownb2Topic starter

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A600 Strange Audio Stutter on DH0 IO
« on: November 03, 2012, 12:20:34 PM »
I don't know whether this has started happening since I upgraded to the ACA620 but I'm noticing games like Cannon Fodder 1/2 audio stutters / cuts out completely whenever the DH0 access light goes on and resumes when the light goes out.

Now admittedly I've not used the Amiga 600 in a while but I remember it could do parallel IO - anybody any ideas what could cause this problem?

For what it's worth Turrican 2 now crashes out right and Turrican 3 also has the same music problems and crashes intermittently.
A600 2MB Chip, 4MB PCMCIA, 11MB Fast, ACA-620 OC 680EC20@25MHz, RTC, 512MB CF
A1200 - 2MB Chip 8MB Fast, MTEC Viper 68030@42MHz MMU, 68882 FPU, RTC, 1GB CF
AmigaKit A600GS
Retro Games A500 Mini
Atari 520 STFM - 1MB, Multiface ST.
Commodore 16 - 64K Mod, SD2IEC Drive
Commodore 64C - 64K, SD2IEC Drive
ZX Spectrum 48K Rubber Keys
 

Offline brownb2Topic starter

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Re: A600 Strange Audio Stutter on DH0 IO
« Reply #1 on: November 03, 2012, 06:52:05 PM »
After checking the max transfer settings I can only think that it's a problem with the old CF card I'm using for DH0 so I'm currently reinstalling it to a new internal CF card.
A600 2MB Chip, 4MB PCMCIA, 11MB Fast, ACA-620 OC 680EC20@25MHz, RTC, 512MB CF
A1200 - 2MB Chip 8MB Fast, MTEC Viper 68030@42MHz MMU, 68882 FPU, RTC, 1GB CF
AmigaKit A600GS
Retro Games A500 Mini
Atari 520 STFM - 1MB, Multiface ST.
Commodore 16 - 64K Mod, SD2IEC Drive
Commodore 64C - 64K, SD2IEC Drive
ZX Spectrum 48K Rubber Keys