Uh, that's Jason McMullan.
Anyway, libSDL is in the AROS contrib tree, and the only thing keeping it from working out-of-the box on AOS 3.x is the fact that our C library is not (currently) AOS 3.x compatible.
I'm working on that, but in the meantime you can grab the AROS contrib tree and use it as a start for porting libSDL to AOS 3.x