Quote:
Originally Posted by Ilwrath View Post
Two I can't believe aren't mentioned yet;
ReTargettable Graphics/Audio : Sure, in most OS now you can pick a full screen resolution for a game. Of course, the Amiga did it first, and took it further, also allowing you to pick which video card you use, and which rendering mode, and also being able to choose differing sound cards.
These were certainly good but they were basically third party extensions that have come to be a part of most serious user's OS installs. Their very existence, however, exposes a weakness in the OS in that the concept should really have been thought of by the OS designers rather than hardware vendors and the like.
The basis for ReTargettable graphics was already in Amiga OS 3.0. According to some of the Amiga developer docs from devcon it was going to be fully implemented in later OS versions. Dont' forget that the Amiga 3000UX was already available with a C= Zorro Graphics card so the OS designers did see the need for it. The PCI bus was also going to replace Zorro in newer Commodore amiga hardware (Lou Eg. VP C= speech Toronto 1993) so the OS was going support a lot of new Graphic card options.
They still were behind the third party Hardware developers because EGS for GVP and other graphics cards was already available then CyberGraphX and Picasso96.