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Author Topic: Am I the only one who doesn't hate AGA?  (Read 22052 times)

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Offline Speelgoedmannetje

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Re: Am I the only one who doesn't hate AGA?
« on: December 26, 2010, 03:00:50 PM »
Quote from: motorollin;601822
I don't hate it in itself, and I think some AGA games look amazing (Ruff 'n' Tumble springs to mind as an example).
Ruff 'n Tumble runs awesome here on my OCS Amiga :)
As well as Lionheart, Elfmania, Jim Power and Fighting Spirit.
That's why AGA feels a bit like a let-down, the best looking Amiga games are all OCS original.
There's one very valid pro-aga point however, Doom needed a lot of megaherzes and megabytes, also on the pc (or a 3d accellerated chipset like on the Playstation and Atari Jaguar).
I remember that Doom didn't run smoothly on a friends' 486 66mhz with 4mb memory. Neither did it run smooth on my 486 33mhz with 8mb. It was all choppy and I have tweaked alot in my bios and config.sys/autoexec.bat to enable it to run that tiny bit faster (to a point that the whole system seriously crashed). I don't know whether it even ran at all on a 386.
« Last Edit: December 26, 2010, 03:02:56 PM by Speelgoedmannetje »
And the canary said: \'chirp\'
 

Offline Speelgoedmannetje

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Re: Am I the only one who doesn't hate AGA?
« Reply #1 on: December 27, 2010, 09:01:04 PM »
Quote from: motorollin;601926
Well I know that now ;) How did they make games look so good with so few colours?!

color cycling is one of those techniques to achieve that. :)
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Is that more to do with lazy coders not using AGA to its full potential, or was AGA really not much of an improvement?
I wonder that myself as well often enough..
And the canary said: \'chirp\'