Piru wrote:
For a time Amiga had an advantage on platformers and things requiring very precise scrolling and beam synced animation. It wasn't until later that PC really caught up on this side aswell, but before that game consoles provided it.
I never found any computer as smooth scrolling as the amiga. Not even the Sega, or any modern todays gameconsole or pc. With the amiga it really feels like the bitmaps are independant from each other. I am not originally an Amigan (as being a pc user back in those days), and I collect vintage computers, so I am not prejudiced.
Btw. spoken about required megaherzes and megabytes of RAM, the requirements are kind of the same for Amiga and PC.
Doom didn't run very nicely on a 66mhz+4mb system either...
And considered that, they did a real nice job running Alien Breed 3D on a 14 mhz system with 2mb mem.
As if at the point the Amiga doesn't outperform the PC, it's immediately inferior...