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Offline HeiroglyphTopic starter

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Best C IDE?
« on: August 18, 2011, 07:24:55 PM »
I'm looking at StormC 4 or CubicIDE right now, but I'm open for other suggestions.

What I'm hoping to find:

Good project management besides hand tweaking makefiles would be awesome.  Some of my projects get pretty large as in multiple libraries and executables, so the more of the project I can have an overview of, the better.

A decent compiler.  So far I'm more impressed with the code vbcc puts out than I am with gcc2 or gcc4, but you pretty much have to use gcc sometimes.  I have old projects using SAS/C too, but I'd rather switch to something newer and better if possible.

I hear that StormC has some source level debugging capability, not sure how much or what CubicIDE may have.

A better selection of project presets than AmiDevCPP has would be nice too.  I don't always want to do everything by hand just for one-off test code and I'm spoiled to Visual Studio ;)

Thanks for any suggestions.
 

Offline HeiroglyphTopic starter

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Re: Best C IDE?
« Reply #1 on: August 18, 2011, 10:31:30 PM »
I'm hoping to get back ON the Amiga.  I'm using AmiDevCpp right now, but I'd just rather be on the target system.

So maybe StormC is out of the running, I thought it could also use other compilers.

So any criticisms or concerns on CubicIDE?
 

Offline HeiroglyphTopic starter

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Re: Best C IDE?
« Reply #2 on: August 19, 2011, 01:31:54 AM »
Quote from: EDanaII;655281
Speaking for myself, I've had better luck coding with StormC than Cubic. Your mileage may vary. :)


Since you seem to be the new point of view, how would you compare them?  What makes StormC your choice?


I just installed the Cubic demo on UAE.  It's easier to delete the HDF than to remove/reinstall if I don't like it.

I figure that if I hit the 500 line limit and I still like it, then I'll order it.
 

Offline HeiroglyphTopic starter

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Re: Best C IDE?
« Reply #3 on: August 19, 2011, 02:37:22 AM »
500 lines is WAY too short to get an idea of what the IDE is like.

Yeah, you can sort of test the editor and super simple hello world stuff, but you can't do much of anything.  I have no idea how it will handle larger projects, which is one of my problems.

So much for the demo.