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Author Topic: PC vs amiga pricing in the 80s and 90's. Were PC owners getting screwed?  (Read 14969 times)

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Offline Digiman

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Around 94 Commodore had no answer for the £800 PC clones which had Apollo 4040 levels of performance. The problem was the A4000/030 was just overpriced and not suitable and the only other machine sold complete off the shelf was 14mhz A1200 which was sub 286 16mhz performance.

Of course the A1400CD with 28mhz 020, AKIKO, 4MB RAM (ie inc 2MB FAST RAM) and 2x CD-ROM for £599 in a low profile A3000 type case was green lighted for Xmas 1994 launch. This would have helped a lot for sure. Direct competition for 486SX 25mhz PCs

As for PC users getting ripped off, do you remember just how expensive business software was???
 

Offline Digiman

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Quote from: save2600;623891
Still is. I know people in the private sector that sell and write proprietary business software. This is still a huge industry. Think POS retail systems and support here. People are still getting gang-raped on software written for and designed for inferior systems that take the piss every chance they get.


I work in this industry :)
 

Offline Digiman

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Quote from: Khephren;623894
business software £ were so over the top...
A1400CD would not have made a difference, AGA was a lame duck, and everyone knew it by '94. The specs you've mentioned should have been the A1200 ;)
As for £800 PC in '94, I dunno about that. I bought my first PC in '97, a no brand no hope piece of crap. Bloody thing cost me £900. And wasn't the sx25 the past for PC users by '94?


Pentium came out just around 94 and cost maybe 2000? I got my 486SX cobbled together no-name 4mb system in Sept 92 for £999+VAT but once you add a half decent CD/SOUNDCARD/VIDEO CARD it becomes expensive. Xmas 95 time sub £1000 PC was still probably 100mhz 486DX4 etc but I was thinking Xmas 93/Jan 94 timescales not Xmas 94.

AGA was good enough that you needed a 50mhz 486 to play arcade games Stardust/Lotus etc same as CD32 versions. Games like TFX though....

A1400CD was what WE all wanted not the slow over spec'd A4000/030. If it had made it out it would have been good for software houses playing with texture mapping at the time too.