Back in the day, piracy meant I had lots of games.
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Never bought the "piracy killed the amiga" argument though. The problem was with Commodore's management, not with people copying some games.
Hmmm no the problem was with quality of the many many terrible arcade conversions @ £25 on shop shelves like Outrun. We ALL knew something close to arcade perfect was possible for just about every game of the 80s arcade but we got shit on constantly with lousy conversions written by incompetent coders.
I ONLY bought quality products that were obviously using a high degree of the power of OCS....the rest got pirated. The only people who lost out were the software companies peddling their badly coded ST ports for £5 extra. IF all games were written with the same level of skill as Beast, Lotus II or Stardust then they would get my money. The rest of the potential sales died a horrible death at the hands of my X-Copy disk AND I AM PROUD OF THAT.
I bought Gauntlet 1, I pirated Gauntlet 2. It's that simple.
Amiga disappeared from shop shelves as a product to buy thanks to Commodore yes, but software houses crying wolf over piracy levels and hence validating their decision to abandon the format only have themselves to blame in general. If lack of software, due to piracy, killed the Amiga then ultimately all those crappy pathetically programmed games we had to suffer (like 90% of Amiga conversions) by software houses is the cause. Depends what you mean.
So I chose pancakes due to complexity of the issue (the American style ones, with maple syrup to be precise :roflmao:)