1. If you don't like SNK 2D beat em ups you're screwed (80% of games were just that)
2. Scaling & Rotation in hardware? Riding Hero isn't exactly better than Chase HQ [arcade] graphically or Lotus 2[Amiga].
http://www.youtube.com/watch?v=QnD8f_DvTbo(Space Harrier 1 on Amiga has nice scaling...only the tiled floor is rubbish)
3. 99% of technically advanced arcade conversions on Amiga were crap mildly improved ST ports. Still they cost 80% less than £250 Neo-Geo carts.
4. Had C= not lost Needles & Mical the A500/A500+ may have had the hardware scaling of the Lynx instead of the inferior [to A1000] A500 those no talent ass clowns took nearly 2 years to come up with. Ditto A2000 identical chipset.
5. Very few Amiga artists were as talented as their arcade counterparts (ditto complex custom chip 68k coders) and point 3 meant the few who were able to supply true arcade quality graphics never got the chance due to ST sized graphics imposition/bandwidth in game design. Gauntlet 2 is a perfect shrunk in wash/colour faded crap conversion. 2 colour ST port floors FFS.
6. Few arcade games were on more than two Amiga disks.
7. Few games used the Amigas 2 independent fire button feature.