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Offline AmigaHeretic

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Re: Mmmmmmm me want
« on: December 16, 2008, 04:13:42 PM »
Wide Screen?  Oh I would love this.  Been looking at the HTC Fuze for a purchase next year.  Widescreen would be awsome though as I watch a lot of movies on my phone.

What OS does this use?  Man I hate to say it, as much as I dislike MS, but I don't know if I can get away from Windows Mobile 6.x

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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #1 on: December 16, 2008, 07:39:45 PM »
Quote

adolescent wrote:
@AmigaHeritic

It runs S60 5th Edition, not Windows Mobile.


Mmm... Well, I'm sure it works with www.orb.com so that would be the main thing for me.  And widescreen + orb.com would be awsome.  Guess I'll have to see when it comes to the U.S. and what price.  

The VGA screen on the HTC Fuze is so nice.  It's reminds of a eBook reader in terms of pure smoothness and how easy on the eyes it is, but of course it's full color.  Phone are getting so much better.

I'm sure this phones screen is similar quality being such a hi-resolution and small area.



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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #2 on: December 17, 2008, 09:28:38 PM »
Quote

mikrucio wrote:
im still using my P900!  :lol:
best phone eva!

And i can bluetooth send!
Beat that iphone!


Yeah, I bet you can send pictures in a txt message too ;-)

Then just to kick you in the balls there's no copy and paste either!

 :lol:
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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #3 on: December 17, 2008, 11:24:04 PM »
Quote

Trev wrote:
iPhone v. Windows Mobile market share: http://www.edibleapple.com/iphone-tops-windows-mobile-in-worldwide-market-share/

Interesting bit:

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Microsoft, in its zeal to get Windows Mobile onto as many phones as possible, is left with a phone OS that no one wants to use, and more importantly, one that developers don’t want to code for. Developers, who have long been getting chump change for their apps, are starting to see that they can make quite a bit of money developing programs for rival platforms such as the iPhone. Compounding the problem is the sheer number of devices that run Windows Mobile. If I’m a coder who wants to develop for Windows Mobile, which phone specs will I be using when I sit down and try to hash out some code? Will the phone have an acceleromator? Will it have a touchscreen? How big will the screen even be?! The questions are endless, and the headaches for developers numerous.


Gee, sounds a lot like developing for any platform that runs on arbitrary hardware, particularly with regard to game development. The toughest part for developers on the iPhone is the perception that everything should cost 0.99 USD (too much for a song, in my opinion, and probably not enough for a decent application). I've resisted buying music from iTunes because you can only download the song once, despite the fact that Apple keeps a complete history of your purchases and authorized playback devices. With apps, however, you can purchase them once and download them as many times as you want to however many devices you own.

I use my iPod Touch and iPhone 3G for browsing the web on the toilet and in the car and talking on the phone, although I prefer my old Motorola SLVR (w/ iTunes, which I never used) for the phone bits.




I'd love to have an iPhone.  They are pretty cool looking and there's probably nothing that works as seamless and smooth as the iPhoneOS...

...but really, for a phone these days, MMS, I mean sending picture messages?  That's a big one for me, though I'm sure for others they never use MMS at all.

...As far as that article and programing for Windows Mobile.. eh.. there are tons of programs out there by "bedroom" coders.  There is no way you can compare the # of Windows Mobile apps to iPhone apps ( YET ;-) )My favorite IRC app, for example, on my phone is zsIRC.  It's one guy and you can talk to him right on the forum of his site.  The IRC app is awsome.

That said there are just so many apps I have on my WM6 phone, some that I could probably find if I got an iPhone and I 'jailbroke' it.  But I don't want to deal with all that.

Then there are just the hardware limits. With WM6 you obviously have more than one choice of phone.

My phone I use for MEDIA, oh yeah!!  I use orb.com a lot which works for the iPhone too, but if I want to bring movies with me I use PocketDivX and throw everything on MicroSD cards movies, music, whatever. (16GB on one of those little cards, it's just amazing).  

The iPhone is a music phone and I think the lack of a memory card slot is another big miss for me.  I just use my phone for too much media.

I'm as big an MS basher as they come, but really WM6 "just works" and there are tons of Apps and phones to choose.

The iPhone is obviosuly here to stay for a LONG time.  Hopefully though they will add some of these features that a lot of people want and make it a complete solution.  I keep hoping they anounce a 3rd generation phone soon.


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Although despite most plans for smart phones having unlimited data, providers still implement and charge exhorbitant prices for SMS messaging. SMS needs to die.


I'm on ATT and the data package I have includes unlimited SMS/MMS.  I don't know if SMS should die, but SMS prices need to die as they're rediculous.  Before I got my data plan ATT changed their rates to 15 cents to send and 15 cents to recieve!  That's crazy.
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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #4 on: December 18, 2008, 12:38:08 AM »
Quote

adolescent wrote:

Agreed.  As I've said about 5 times in this thread so far, developers really need to know their target (unless you're doing J2ME stuff but even then you still need to know what JSRs are supported).  

Anyway, iPod/iPhone developers aren't immune to this either (albiet to a lesser scale because of the devices infancy); GPS or no GPS?  FPU or no FPU?  CPU speed?  To make matters worse, AFAIK there is nothing in the SDK that allows you to determine device capabilities.  There's probably an undocumented API call somewhere, but we know how Apple likes developers using undocumented features.  :lol:


Yeah, but isn't that just like saying iPhone has certain specs to program to?  There is a larger range now with 2 generations and the iPod touches so you have multiple specs.

"PocketPC" -PPC is just a Spec.  WindowsMobile runs on PPC, so you have a spec to program to.

So developers do know there target.  Hence the 1000s of "PPC" apps that run on all the phones out there.  

Does the phone have GPS or other "special" feature?  I don't see how that is a big deal.  Depending on the App you are programing either the App doesn't work at all on that phone (like you bought a GPS specific program for a phone that has no GPS , why would you do that??)  or that feature is disable.

Example might be Google Maps for PPC.  If you have a GPS in the phone then you can have it show you on the map where you are.  If your phone doesn't have GPS then that feature isn't available.  

I don't see why that is a problem.


For wikipedia: Any device which is to be classified as a Pocket PC must:

-Run Microsoft's Windows Mobile, PocketPC edition

-Come bundled with a specific suite of applications in ROM

-Include a touchscreen

-Include a directional pad or touchpad

-Include a set of hardware application buttons

-Be based on an ARM version 4 compatible CPU, Intel XScale CPU, MIPS CPU or SH3 CPU. (As of the Pocket PC 2002 specification, ARM-based CPUs are required.)


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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #5 on: December 18, 2008, 03:41:11 PM »
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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #6 on: December 18, 2008, 11:23:32 PM »
Quote

Trev wrote:
@bloodline

I did not know that, and actually, it makes me like my iPhone a little more. ;-) The last thing I want is Widgety Guy computing pi in the background and chewing up my battery.

EDIT: But I'm not fond of vendors artificially restricting their customers. Still, it results in a more stable platform.


That seems strange to me.

What about "chat" apps like MSN, Yahoo, etc..  On my phone I use 'Fring' a messenger app that has all the big ones at once ICQ, MSN, etc...  How would that even work if it can't run in the background.

IRC app? (I use zsIRC) I mean I leave zsIRC running in the background while I surf the web.  Would be pretty useless if I had to close it and open everytime I want to do something else on my phone and the channel wouldn't be too happy either ;-)

I stream ShoutCasts all the time while surfing, chatting, etc.  Does the native iTunes player allow streaming?

Yeah, I've maybe gotten too use to my phone being a mini-computer. Might be a bad thing!   :-D  :-D  :-D
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Offline AmigaHeretic

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Re: Mmmmmmm me want
« Reply #7 on: December 19, 2008, 12:25:23 AM »
Quote

bloodline wrote:
This is what the Push service is for... Your IM or IRC client registers with the Apple Push server, and when you close down the app, the Push Server runs the Client, and can notify you of any new messages via "Badges" and alert boxes. This means that the IM/IRC client is actually running on Apple's server while the app is closed on the phone... it's complicated to explain, but simple to understand (Think cloud computing)... anyway it gives you functionality of the app still running, but with no battery usage... the disadvantage is that you need to have a data connection for it to work... but for something like an IM/IRC client, you need a data connection anyway :-)


Mmm.. kinda understand.  I think that's how AT&Ts OGO use to work and one of the reasons they stopped support for OGO though. :-(  One of my favorite devices of all time.  Same thing though, it had IM that ran on their servers and you connected to their server sort of thing.  All basically transparent.  Except sometimes it stayed logged into your AIM, MSN, Yahoo even though you weren't on.  Then people would think you were on, but never responding.  It didn't have IRC though.

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Anyway, this is a great idea... that Apple have Beta, but not not for masses yet... and they are three months late :-(


So can anyone write on IRC app and have access to these servers of theirs?

A3000D (16mhz, 2MB Chip, 4MB Fast, SCSI (300+MB), SuperGen Genlock, Kick 3.1)
Back in my day, we didn\'t have water. We only had Oxygen and Hydrogen, and we\'d just have to shove them together.