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Offline commodorejohn

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Re: Game Editor Request
« on: October 02, 2011, 04:46:08 PM »
Depends largely on what kind of Amiga setup you're targeting. You might easily port it to PPC/SDL, but the PPC OSes are already flooded with quick recompiles of existing games. There's far fewer original titles, and next to no new development for OCS or AGA Amigas. Those, in my opinion, are the platforms that could really use a boost.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Game Editor Request
« Reply #1 on: October 03, 2011, 03:36:20 PM »
Quote from: foleyjo;662323
Just to be sure, it's not game-editor that I want to see on Amiga it's the compiled games.  Now some GE games would cause problems but surely when people know the restraints, small games would be made. For example the Quiz I made would surely run fine on the Amiga.
Probably not, really. These all-purpose game creation systems tend to have a fixed set of requirements no matter what you're doing with them. GameMaker, for instance, ran like molasses on one of my less-powerful but still modern-ish PCs, even though the game in question was I Wanna Be The Guy - hardly all that cutting-edge, technologically.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup