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Author Topic: Games that you wish had Amiga versions?  (Read 13020 times)

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Offline commodorejohn

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Re: Games that you wish had Amiga versions?
« on: November 22, 2010, 06:54:55 PM »
It would've been fun to see some of the good NES/SNES titles ported to Amiga. Obviously it could've had updated ports of NES classics like Super Mario Bros. 3 and the MegaMan games (the music of which was very MOD-style to begin with,) as well as some of the slightly less well-known titles (I still maintain that River City Ransom is the best brawler ever made, and they already did a Sharp X68000 port, so they were halfway there.) But I can think of a few SNES titles that would've converted pretty well, too. Super Metroid, for instance, has very Amiga-like music, relies more on theme-colored areas than a large global palette, and doesn't rely heavily enough on the SNES scaling/rotation hardware to be problematic, and it's just such a kickass game that it's a shame it never got a home computer port.
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Games that you wish had Amiga versions?
« Reply #1 on: November 24, 2010, 12:31:58 AM »
Well, Final Fantasy/Dragon Warrior-style RPGs didn't really hit it big until the mid-90s, and by that time Commodore was already in its death throes. I presume developers didn't want to put in as much effort as would be required to make a decent SNES-to-Amiga port for their games when they weren't even sure how much longer the platform would be around. Still, I have to wonder why there weren't at least ports of some of the Sega Genesis and Sharp X68000 games, given that they were already 68k-based...
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup
 

Offline commodorejohn

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Re: Games that you wish had Amiga versions?
« Reply #2 on: November 24, 2010, 02:04:04 AM »
Quote from: save2600;593977
Nah, late 80's, early 90's is more like it - right when Amiga was most popular and dare I say "flourishing". First Final Fantasy came out in '88 - Final Fantasy III was in '91-'92 (they were big right off the bat).
They were big in Japan, but it took a while longer for them to catch on in the US; IIRC they didn't really become a big thing stateside until 1993-94 (i.e. the point when SNES RPGs started getting really, really good.)

Still, it probably does have more to do with regional barriers than timing; after all, Western-style RPGs were pretty big during the Amiga period, so you'd think they would have at least brought over a couple of the more popular JRPGs to see if they'd sell (heck, non-MSX home computers are practically the only platform they didn't port Dragon Warrior to.)
Computers: Amiga 1200, DEC VAXStation 4000/60, DEC MicroPDP-11/73
Synthesizers: Roland JX-10/MT-32/D-10, Oberheim Matrix-6, Yamaha DX7/FB-01, Korg MS-20 Mini, Ensoniq Mirage/SQ-80, Sequential Circuits Prophet-600, Hohner String Performer

"\'Legacy code\' often differs from its suggested alternative by actually working and scaling." - Bjarne Stroustrup